Hello, fellow trailblazer. I am a perfectly ordinary player who has spent an unreasonable amount of time chasing floating space piggy banks across the cosmos. Even in 2026, with a backlog longer than a Xianzhou scroll, I still think every Warp Trotter is worth a detour. Why? Because each one coughs up 60 Stellar Jade, and my gacha luck is not going to improve itself. 😅

There are 15 Warp Trotters across three maps in Honkai: Star Rail: Herta Space Station, Jarilo-VI, and the Xianzhou Luofu. My lazy but effective method is to open the Map Screen in the top-left corner, select the Treasures drop-down arrow, and check each subsection. If a Trotter is still lurking there, the map tells me. No spreadsheet required, although I have absolutely made one before.

A quick battle note before the tour: Warp Trotters summon other enemies to help them, even if you ambush them first. Ambushing is still good, because free advantage is free advantage. But the real trick is to exploit weaknesses of the summoned enemies. Each map's Trotters tend to bring specific enemy types with specific vulnerabilities, so bring a team that can break the right elements. Also, their levels scale to your team when combat starts, which is the game's polite way of saying: yes, that piggy bank can absolutely wreck you if you get cocky.

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Herta Space Station: Three Floaty Troublemakers 🚀

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This is where the hunt begins, and honestly, these three are the easiest to grab while you are still pretending to be organized. There are three Warp Trotters hidden in the station's winding hallways. Since early Stellar Jade is precious, I recommend hunting these before you get distracted by every shiny terminal in sight.

  • Storage Zone Warp Trotter: Head toward the bottom-left corner of the Storage Zone. This one summons helpers, so break their weaknesses and do not let the Trotter escape while you are busy being dramatic.

  • Base Zone Warp Trotter: Look near the top of the map, close to the fork in the left hallway leading to the car rooms at the very end. I walked past this one twice because I was busy admiring the architecture. Do not be me.

  • Supply Zone Warp Trotter: This one sits in the same room where you solve puzzles for the 'Sensitive Beings' side quest. If you remember that puzzle, you remember the room. If you do not, congratulations, you are normal.

Jarilo-VI: Eight Snowy Headaches ❄️

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Jarilo-VI is huge, cold, and full of people who need help with things. It also has eight Warp Trotters, which is the game's way of saying 'go touch snow, trailblazer.' Several side quests, like 'Rarely Affectionate,' can help you get familiar with the map before you start hunting. I did not do that first, and my sense of direction filed a complaint.

  • Backwater Pass: This Trotter is almost in the center of the area, in a region you can only progress through after completing part of the main story.

  • Outlying Snow Plains: Also near the middle of the region. It is close to the Crimson Calyx used for Path of the Hunt Ascension Materials, which is a fancy way of saying 'your Hunt characters will know the neighborhood.'

  • Corridor of Fading Echoes: Check the alleyways to the southwest of this map section.

  • Great Mine: This one is right outside the entrance to the northern part of the Great Mine, past some housing and abandoned stores. Very scenic. Very abandoned. Very Trotter.

  • Rivet Town: Head down the small winding routes toward the southeast corner. The Trotter hangs out near a Formidable Foe you may have already fought. Bring snacks and emotional support.

  • Robot Settlement: Found toward the south end of the area, right where Clara and Svarog are located. If you recruited Clara, you probably remember this place. If not, now you have a reason to visit.

  • Silvermane Guard Restricted Zone: Look near the south alleys, close to where you had to repair an Energy Construct during the main story.

  • Everwinter Hill: On your way to the Cavern of Corrosion after beating Cocolia for the first time, the Trotter should show up along the path. Convenient, assuming you survive the emotional damage.

Xianzhou Luofu: Four Endgame Piggy Banks ✨

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The final four Warp Trotters live on the Xianzhou Luofu, which is basically the endgame section of the main story. These Trotters are much higher level than the earlier ones, so this is not the time to bring a team held together by vibes and hope. Know how to build a team, or at least know how to break weaknesses quickly. I learned that lesson while staring at a defeat screen and questioning my life choices.

  • Stargazer Navalia: This Trotter is in a locked area you cannot enter during the story. To reach it, open the door by traveling from the south Space Anchor area.

  • Divination Commission: Check a southern room in the area, close to a Hexanexus puzzle you may have already solved. If you have not solved it, the Trotter will wait. It is patient. It is also a piggy bank.

  • Cloudford: From the northern Space Anchor, head south to find the Trotter near the north section of the area.

  • Artisanship Commission: A former boss called the Abundant Ebon Deer blocks the way until you beat it in the main story. After returning to this location, travel south to find the last Trotter. Congratulations, you are now a certified cosmic piggy bank auditor. 🐷

Map Trotter Count My Personal Vibe
Herta Space Station 3 Early-game treasure, low stress
Jarilo-VI 8 Snowy scavenger hunt with extra walking
Xianzhou Luofu 4 Endgame battles and fancy scenery
Total 15 900 Stellar Jade if you get them all

So there you have it: my thoroughly casual, slightly chaotic, but hopefully useful 2026 checklist for every Warp Trotter. Open the map, check the Treasure menu, bring a weakness-breaking team, and never trust a floating piggy bank to fight fair. May your ambushes be clean, your Stellar Jade be plentiful, and your map screen be less confusing than mine. 🧭